Servant Design Pattern

Servant Design Pattern

This article describes the Servant design pattern. This is a behavioral design pattern, a category of design pattern used by software engineers, when writing computer programs.

Introduction

The Servant pattern is a design pattern, used in software engineering to encapsulate a service class that can be used to perform common tasks on a set of classes, rather than repeating the code in each class. The class is passed into the servant, which performs it's service on the class.

It is defined as a behavioral design pattern, because the servant is acting on the classes to change their behavior.

Benefits

The servant pattern helps keep code tidy and removes duplication.

Examples of the pattern

[please contribute]

 

 

Return to Top


See Also

Link to domain parent articles and related articles in TechNet Wiki.

 

Return to Top


Community Resources

These are the external links, including links to Microsoft and TechNet sites that are non-Wiki
  • [Please contribute]

 

Return to Top


References section

Use this section if you pulled source material and ideas from other sites, blogs, or forums. Make sure you have permission from authors to use their material.
  • [Please contribute]

 

 

Return to Top


Leave a Comment
  • Please add 1 and 4 and type the answer here:
  • Post
Wiki - Revision Comment List(Revision Comment)
Sort by: Published Date | Most Recent | Most Useful
Comments
  • XAML guy edited Revision 1. Comment: tweak

  • XAML guy edited Original. Comment: tidied sections

Page 1 of 1 (2 items)
Wikis - Comment List
Sort by: Published Date | Most Recent | Most Useful
Posting comments is temporarily disabled until 10:00am PST on Saturday, December 14th. Thank you for your patience.
Comments
  • XAML guy edited Original. Comment: tidied sections

  • XAML guy edited Revision 1. Comment: tweak

Page 1 of 1 (2 items)