Lets start creating a blank windows form application.
You will get a new project created, before proceeding further enable “show all settings” under tools, this will enable lots of features like form designer layout, snap to grid and many.
Now lets start, first thing we will do is Add References, browse for the Emgu bin folder (by default it is located at C:\Emgu\emgucv-windows-x86 2.3.0.1416\bin ), in the bin folder there must be some dlls add all those starting with “Emgu.CV” (choose only one among Emgu.CV.DebuggerVisualizers.VS2008.dll and Emgu.CV.DebuggerVisualizers.VS2010.dll depending on the visual studio you are using, in my case it is Emgu.CV.DebuggerVisualizers.VS2010.dll)
Now we need to add some existing items, Goto Project>Add Existing Items and now again browse for bin directory of Emgu CV and this time choose all the dll files starting with “opencv_“, these dll files are required for each time the output is generated via Emgu that is why we added them to our project directory, we will also change there property so that they get copied always to the output folder. So, select all the dll added and select properties and change the “Copy to Output Directory” to “Copy Always“.
We already have added the Emgu custom controls to our toolbox, now lets design our form, we will be using two ImageBox (Emgu Control), one Button and a Textbox, design the form as below.
Now coming to the form1.cs code view, and add the following namespaces;
using Emgu.CV;using Emgu.CV.CvEnum;using Emgu.CV.Structure;using Emgu.CV.UI;
Next create some member variables :
Capture capturecam = null; //instance for capture using webcambool CapturingProcess = false; //boolean stating the capturing process statusImage<Bgr, Byte> imgOrg; //image type RGB (or Bgr as we say in Open CV)Image<Gray, Byte> imgProc; //processed image will be grayscale so a gray image
Now its time to add a form load event, we will start capturing via webcam under it.
capturecam = new Capture();
this will associate the default webcam with capturecam object.
private void Form1_Load(object sender, EventArgs e) { try { capturecam = new Capture(); } catch (NullReferenceException exception) { MessageBox.Show(exception.Message); return; } Application.Idle += new EventHandler(ProcessFunction); CapturingProcess = true; } void ProcessFunction(object sender, EventArgs e) { imgOrg = capturecam.QueryFrame(); if (imgOrg == null) return; imgProc = imgOrg.InRange(new Bgr(50, 50, 50), new Bgr(255, 255, 255)); imgProc = imgProc.SmoothGaussian(9); original.Image = imgOrg; processed.Image = imgProc; }
We have added the associated to capture object in try catch block in order to avoid the error if the webcam is already in use.
We added a event handler to Application.Idle, so that it performs task when idle, and the task is to get the next frame. ProcessFunction is called at every idle state of application.
QueryFrame gets the next frame from the webcam, if it is null it means there is some problem and hence we stop our app there.
InRange function takes two parameter min range and max range of Bgr.
SmoothGaussian applies the Gaussian smoothing with the x,y length = 9, we can pass different parameters for x and y also.
Now lets come to the coding part of playorpause button:
private void playorpause_Click(object sender, EventArgs e) { if (CapturingProcess == true) { Application.Idle -= ProcessFunction; CapturingProcess = false; playorpause.Text = "Play"; } else { Application.Idle += ProcessFunction; CapturingProcess = true; playorpause.Text = "Pause"; } }
This is the simplest part, it checks the boolean value of CapturingProcess and accordingly changes the button text and stops streaming from webcam.
Maheshkumar S Tiwari edited Original. Comment: Added tags