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  • Wiki Page: Easy MVVM examples (in extreme detail)

    This article discusses the various methods and tricks used in MVVM, to enable a developer to completely separate the user interface from the code. It demonstrates all the basics with easy examples to follow, in a downloadable project. Table of Contents Introduction About the Sample Project Classic...
  • Wiki Page: VERY Easy MVVM

    This article documents the classes and techniques presented in "MVVMExtraLite", a TechNet Gallery sample that you can download, copy the code and use as your own. Table of Contents Introduction 1. Attached Property + ViewModelBase = CloseWindow from ViewModel 2. RelayCommand 3. Mediator...
  • Wiki Page: Abstract Factory Design Pattern

    This article describes the Abstract Factory Design Pattern design pattern . This is a creational design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources...
  • Wiki Page: Concurrency Design Pattern

    This article describes a concurrency design pattern , which is a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction The benefits of concurrency design patterns Concurrency Patterns See Also Introduction A concurrency pattern...
  • Wiki Page: Module Design Pattern

    This article describes the Module design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Proxy Design Pattern

    This article describes the Proxy design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Flyweight Design Pattern

    This article describes the Flyweight design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Front Controller Design Pattern

    This article describes the Front Controller design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns...
  • Wiki Page: Facade Design Pattern

    This article describes the Facade design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Decorator Design Pattern

    This article describes the Decorator design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Composite Design Pattern

    This article describes the Composite design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Bridge Design Pattern

    This article describes the Bridge design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Adapter Design Pattern (aka Wrapper or Translator Design Pattern)

    This article describes the Adapter design pattern . This is a structural design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Singleton Design Pattern

    This article describes the Singleton design pattern . This is a creational design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Prototype Design Pattern

    This article describes the Prototype design pattern . This is a creational design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section...
  • Wiki Page: Object Pool Design Method

    This article describes the Object Pool design pattern . This is a creational design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Multiton Design Pattern

    This article describes the Multiton design pattern . This is a creational design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Lazy Initialization Design Pattern

    This article describes the Lazy Initialization design pattern . This is a creational design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns...
  • Wiki Page: Factory Method Design Pattern

    This article describes the Factory Method design pattern . This is a creational design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns...
  • Wiki Page: Builder Design Pattern

    This article describes the Builder design pattern . This is a creational design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Thread-Specific Storage Design Pattern

    This article describes the Thread-Specific Storage design pattern . This is a concurrency design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral...
  • Wiki Page: Scheduler Design Pattern

    This article describes the Scheduler design pattern . This is a concurrency design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Read-Write Lock Design Pattern

    This article describes the Read-Write Lock design pattern . This is a concurrency design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns...
  • Wiki Page: Reactor Design Pattern

    This article describes the Reactor design pattern . This is a concurrency design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns listed...
  • Wiki Page: Monitor Object Design Pattern

    This article describes the Monitor Object design pattern . This is a concurrency design pattern , a category of design pattern used by software engineers, when writing computer programs. This article needs more work. Please complete the sections below to the same format as the behavioral patterns...
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