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  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Content Titles & Context Messages

    Table of Contents Content Titles Context Messages Content Titles In some situations you might want to add a title to content to help organize or label information. For example, you can place a title at the top of an album that lists songs, or you can place a title at the top of a card...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Button Text

    Table of Contents Introduction About Button Text Examples Introduction Even with the new multitouch capabilities of Microsoft Surface, you will encounter instances in which you must use text to convey information. Such text uses conventional components or types, such as text on buttons and error...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Texture and Color

    Table of Contents Texture Using Texture Colors Using Color Texture Many Web-based software applications now have highly refined textures that use a wide range of effects, such as brushed metal, high-gloss plastic, translucent colored glass, and so on. These textures usually just add ornamentation...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Depth

    Table of Contents Overview 1. Creating Depth Using 2.5-D Using Depth Techniques 2. Creating Depth Using 3-D Using Depth Techniques 3. Foreground and Background Elements Using Depth Techniques 4. Microsoft Surface Lighting Paradigm Using Depth Techniques 5. Depth as Affordance Using Depth Techniques ...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Introduction

    Table of Contents Overview Touch and Multitouch Gesture, Manipulation, and Movements Three Manipulation Gestures Movements Movement Description Tap Press and then release Slide or push Move the object under your finger with a sliding or pushing...
  • Wiki Page: Microsoft Surface 1.0 SP1: Getting Started Guide - Gestures

    Microsoft Surface is a software platform that is ideal for any scenario in which multiple users want to interact with a single large form-factor device, similar to a wide-screen TV. The focus of Surface is on creating real connections—whether it's connecting customers with information and each...
  • Wiki Page: Microsoft Surface 1.0 SP1: Getting Started Guide - Interacting with a Surface Unit

    Microsoft Surface is a software platform that is ideal for any scenario in which multiple users want to interact with a single large form-factor device, similar to a wide-screen TV. The focus of Surface is on creating real connections—whether it's connecting customers with information and each...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Layout and Orientation

    Table of Contents Overview 1. Application Orientation Choosing Orientation and Layout 2. Gridless Layouts Choosing Orientation and Layout 3. Gridded Layouts Choosing Orientation and Layout Overview The 360-degree, multiuser interface of the Microsoft Surface poses unique challenges when you consider...
  • Wiki Page: Microsoft Surface 1.0 SP1: SDK - Tagged Objects

    Table of Contents Overview How to Use Tagged Objects Security Considerations for Tagged Objects Byte Tags Byte Tag Geometry Byte Tag Values Printing Byte Tags Identity Tags Creating Identity Tags Designing Applications for Tagged Objects Choosing a Tag Type Reacting to Tagged Objects Starting Applications...
  • Wiki Page: Use a Robocopy Script to Perform a Simple Backup of Windows RT Local Storage

    WARNING: This procedure is still under development by the community and has received limited, informal testing. Create a copy of important data using another means before testing this procedure. Other ways of backing up local data include using File Explorer to copy your data to an external drive,...
  • Wiki Page: PixelSense (formerly Surface)

    If you're looking for the Surface Tablet , click here . Microsoft Surface/PixelSense is a software platform that is ideal for any scenario in which multiple users want to interact with a single large form-factor device, similar to a wide-screen TV. The focus of Surface is on creating real...
  • Wiki Page: Surface Tablet

    This article is about the Microsoft Surface tablet. NOTE : This is a stub article. Please add content when you can. Table of Contents Introduction Community Resources Web Sites MSDN Forums Introduction Microsoft Surface is a series of tablets designed and marketed by Microsoft...
  • Wiki Page: Surface 2.0 - Retail

    The second generation of Microsoft Surface . Table of Contents Videos What's New Videos Watch this video about Surface 2.0 from January 2012 (CES): This video shows a few examples of Surface 2.0, including a hardware store and an obstetrician: What's New ...
  • Wiki Page: Microsoft Surface 1.0 SP1: Getting Started Guide - Application Suite

    Table of Contents Overview Concierge 1.0 SP1 Concierge Overview Card Screen Map Screen Example Concierge Scenarios Scenario 1: Theme Park Scenario 2: Casino Scenario 3: Store Scenario 4: Cruise Ship Customizing Concierge for Your Business Music 1.0 SP1 Music Overview Player Albums Scroller Interacting...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Visual Branding Principles

    Table of Contents Overview Visual Branding Principles Microsoft Branding Requirements Customer Branding Opportunities Overview The following guidelines offer practical ways for you to apply the visual design principles. Each set of guidelines has two categories. (The Microsoft Surface application...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Language and Text Guidelines

    Table of Contents Overview 1. Using a Casual and Comfortable Tone Examples of a Casual and Comfortable Tone 2. Using Clear and Concise Language Examples of Clear and Concise Language 3. Using Text to Add Clarity to the Interaction Design Examples of Text to Add Clarity 4. Using a Direct and Personal...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Language and Text Principles

    Table of Contents Interface Text in Microsoft Surface Language and Text 1. Casual, Clear, and Personal Tone 2. Using Text Judiciously 3. Text as Graphics 4. Audio Interface Text in Microsoft Surface Microsoft Surface offers an opportunity to create user experiences that surpass what people...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Motion Design

    Table of Contents Overview 1. Designing Motion Design Vocabularies Using Motion, Animations, and Visual Effects 2. Importance of the Transition Using Motion, Animations, and Visual Effects 3. Latent Learning: Transitions as Affordances Using Motion, Animations, and Visual Effects 4. Ambient Animations...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Typography and Iconography

    Table of Contents Typography Selecting Fonts Iconography Icons and Objects Icons as Affordances Using Icons Typography On-screen legibility is critical for all Microsoft Surface applications. Microsoft Surface has a number of aspects that make its on-screen reading experience unique. When...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Shape and Form

    Table of Contents Overview Edges and Corners Line Work Using Shape and Form Overview To make content the interface of your Microsoft Surface application, use shape and form to provide clues that help users anticipate the function of Surface objects. Properly define the vocabulary of shapes and...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Visual Design Principles

    Table of Contents Overview 1. Consistency 2. Flexibility 3. Premium Quality 4. Understatement 5. Minimalism 6. Welcoming Overview This article provides practical design guidelines to help you design a great Microsoft Surface experience. When you design Surface applications that incorporate compelling...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Interaction Guide

    Table of Contents Overview 1. Make Virtual Objects Behave Like Physical Objects 2. Use Tagged Objects 3. Use Untagged Objects 4. Create Single-User and Multiuser Experiences 5. Support Appropriate Levels of Inter-User Task Coupling 6. Consider How Multiple Users Share Space 8. Support Using 2-D Planar...
  • Wiki Page: Microsoft Surface 1.0 SP1: UX Guidelines - Interaction Principles

    Table of Contents Overview Interaction Principles 1. Seamless 2. Social 3. Spatial 4. Super-realism 5. Contextual Environments 6. Scaffolding 7. Performance Aesthetics 8. Direct Manipulation Overview Interaction design defines the interplay of the software with users’ behaviors, responses...
  • Wiki Page: Microsoft Surface 1.0 SP1: SDK - Input Visualizer

    Table of Contents Overview Running Input Visualizer Contact Data in Input Visualizer Input Visualizer Control Panel Overview The Input Visualizer tool enables you to see the contact data that the Microsoft Surface Vision System returns in the context of your application. This tool runs on top of...
  • Wiki Page: Microsoft Surface 1.0 SP1: SDK - Surface Simulator

    Table of Contents Overview Starting Surface Simulator Surface Simulator User Interface Parts of Surface Simulator How to Use Surface Simulator Adding Contacts to Surface Simulator Contact States Using Surface Simulator Controls and Contacts Contact Selector Finger Contact Blob Contact Tagged-Object Contact...
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