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  • Wiki Page: Memento Pattern

    Memento pattern allows you to capture the internal state of the object without violating encapsulation and later on you can undo/ revert the changes when required. public class OriginalObject { public string String1 { get ; set ; } public string String2 { get...
  • Wiki Page: Observer Pattern

    When there are relationships between one or more objects, an observer will notify all the dependent elements when something is modified in the parent. Microsoft already implemented this pattern as ObservableCollection. Here let me implement the most basic Observer Pattern. public ...
  • Wiki Page: Behavioral Design Pattern

    This article describes a behavioral design pattern , which is a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction The benefits of behavioral design patterns Behavioral Patterns See Also Introduction A behavioral pattern...
  • Wiki Page: Interpreter Design Pattern

    This article describes the Interpreter design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References...
  • Wiki Page: Command Design Pattern

    This article describes the Command design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section...
  • Wiki Page: 'Chain of Responsibility' Design Pattern

    This article describes the 'Chain of Responsibility' design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community...
  • Wiki Page: Behavioral Patterns

    In design patterns, the behavioral design pattern deals with communication between objects. They increase flexibility in carrying out communication. Types of Behavioral Patterns 1. Mediator Pattern 2. Observer Pattern 3. Iterator Pattern 4. Visitor Pattern 5. Null Object Pattern...
  • Wiki Page: Blackboard Design Pattern

    This article describes the Blackboard design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the blackboard pattern See Also Community Resources References...
  • Wiki Page: Observer Design Pattern (aka Publish/Subscribe)

    This article describes the Observer design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section ...
  • Wiki Page: Visitor Design Pattern

    This article describes the Visitor design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section ...
  • Wiki Page: Template Method Design Pattern

    This article describes the Template Method design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section...
  • Wiki Page: Strategy Design Pattern

    This article describes the Strategy design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section ...
  • Wiki Page: State Design Pattern

    This article describes the State design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section ...
  • Wiki Page: Specification Design Pattern

    This article describes the Specification design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section...
  • Wiki Page: Servant Design Pattern

    This article describes the Servant design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section ...
  • Wiki Page: 'Null Object' Design Pattern

    This article describes the Null Object design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section...
  • Wiki Page: Memento Design Pattern

    This article describes the Memento design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section ...
  • Wiki Page: Mediator Design Pattern

    This article describes the Mediator design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits See Also Community Resources References section Introduction A Mediator...
  • Wiki Page: Iterator Design Pattern

    This article describes the Iterator design pattern . This is a behavioral design pattern , a category of design pattern used by software engineers, when writing computer programs. Table of Contents Introduction Benefits Examples of the pattern See Also Community Resources References section ...
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